Here we want to talk about the Warlock summoning changes. if you are a Warlock fans, this is a golden opportunity for you to get the hang of it. The details are as follows:
As already mentioned, there is also some changes to how work would be to resist. It is not announcing a review of this system, but it is a little less painful splinters service.
When a Warlock casts Ritual of Summoning, instead of creating a portal, they will summon a new creation similar to a dungeon meeting stone. It will cost one shard to create this item. Then, anyone in the Warlock's party or raid can use the meeting stone to summon other members of the group. For example, once the Warlock summons the stone, then party members B and C could summon D without the Warlock's direct involvement, and most importantly without requiring additional shards. You will be able to bring the rest of a 25-person raid quickly (since you can summon folks simultaneously), for the cost of a single shard, and with less clicking on the part of the lock.
The meeting stone is the last 5 minutes with a recharge time of 5 minutes. It is not suited to areas where the load is currently limited, as battlefields or in the struggle. Creation of the stone 2 more persons in addition to the Warlocks. Summoning real part for members requires 2 people.
We are looking for infomation on a summon quest. We're trying to find the summoning circle in the mage district to get the voidwalker. Does anyone know where it is. We have checked the downstairs of the tavern but can not find it anywhere.
Take it seriously, summoning has never been a problem about the shards hell pre WotLK 32 slot bags 2x core felcloth bags np 48 shards to use. Now the problem since summoning is on the topic, is that you actuelly need 2 extra people to assist your summon. Sure mages tables got the same but they bring something everyone in the raid wants more or less so they never have problem getting their table up.
Name one Warlock who hardcore raid doesnt have a macro saying smt like "-- summoning %t assist please --" and always have to ask ppl to assist pressing the stupid summoning portal.
Now we have to ask ppl to press the stupid cirkle again just so no one will summon more people from the "summoning" stone that we will produce. And us Warlocks will sumon from this stone now and yet again spam macro for people to assist...
Why not just make a Warlock able to use it's enslaved creature to aid with a summon. so we dont have to rely on everyone else all the time and hammering macro for people to assist summon.
Shards- No problem whatsoever with them except they take up 1 bagspace / shard.. atleast make them stack x10 or something like that and that problem is over 2 stacks of shards and you dont have to farm more shards.
Does anyone of the devs actually play a Warlock and know from experience what it's like or do you just generate everything on a computer that will say if it is ok or not (like our dps output is done 100% perfect rotation,buffs, debuffs etc) wich doesnt come near the real world of playing a Warlock.
All in all, any help is greatly appreciated. Thanks in advance for your time and we look forward to hearing from you soon.
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