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The Death Knight Skills
Author:wowgold1000 Date:2008-7-4 Source:http://www.wowgold1000.com

Blizzard recently has released its plan towards the Death Knight. It decides to simplify and consolidate the Death Knight's in terms of gears, while at the same time, makes some changes to its spell and play styles, we will take a close look at the Death Knight Starting Skills.
Blood presence:
Requires level 55
Costs 1 Blood Rune
Instant cast, 1 second cooldown
Description: Strengthens the presence of blood, increasing damage done by 15% and healing the Death Knight by 4% of damage dealt. Only one presence may be active at a time.
Blood Strike:
Requires level 55
Costs 1 Blood Rune
Instant cast, 1 second cooldown
Melee range
Description: Instantly strike the enemy, causing 60% weapon damage plus 55 for each disease effect on the target.
Icy Touch:
Requires level 55
Costs 1 Frost Rune
Instant cast, 6 second cooldown
20 yard range
Description: Deals 217 to 235 Frost damage modified by attack power and reduces the target's ranged, melee attack, and casting speed by 15% for 20 seconds.
Death Coil
Requires Level 55
Requires Runic Power
Instant cast
30 yard range
Description: Unleashes all available runic power, causing up to 460 shadow damage Death Gate
Requires Level 55
Costs 1 Unholy Rune
10 second cast, 15 minute cooldown
Description: Returns you to Ebon Hold
Above I have listed some of the skills which the Death Knight are empowered to gear. Prepare for the runes and others needed, which will promise you a wonderful adventure.

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