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Druid New Introduction
Author:admin Date:2009-2-5 Source:http://www.wowgold1000.com

As one of the most dynamic and interesting classes, the Druid is truly the jacks of all trades. However, it is not the master of none, but a master of all. The Druid from World of Warcraft's lore prospective is a guardian of nature, caretaker of the balance of all living things, including the world itself.
Druids are a shape shifting hybrid class. By the same token, they are restricted to cloth or leather armor, leather being the preferred type that is most suited to and itemized for the class. Druids may wield staves, daggers, one and two handed maces, fist weapons and introduced in patch 3.0.8; pole-arms. Druids are unique in many ways but one of the most striking things one notices about the class is that it is restricted to merely two of Azeroths 10 races; the Tauren and the Night Elves.
The Druid learns through both advancement and from various quests the ability to shift into several animal forms - Bear and Dire Bear for tanking, Cat form for melee DPS that is similar to a Rogue and allows for stealth movement. Travel form, which is also in the form of a cat, enables a 40% increase in run speed, aquatic form that allows for water breathing and 50% increased swim speed and lastly the flight form for soaring through the skies of Outland and Northrend. There are two other forms a Druid may take through talents: a Boomkin form for ranged magic DPS and the Tree form for increased healing abilities to the restoration Druid.
For the most part, each form of Druid specialization produces a drastically different style of game play and vastly different role in raids and groups. Few other classes can give the player such a range of styles and completely unique experiences, making the Druid the perfect class for those that yearn for change and would be inclined to create alternate characters. The best Druid players are ones who have the knack for managing many abilities and roles and mimic the class in the ability to shift between them quickly; this is defiantly not an auto attack and AFK class.
In the game, Druids are very self sufficient. All classes in wow can solo virtually the entire level range, but some classes find it much easier to do so and the Druid is definitely in that category. That's to say, the Druid is like having four completely different characters all rolled into one, but be forewarned; you will need lots of bag space to fit all your various types of armor to accommodate your ever changing roles. The greatest strength of this class is simply its versatility.
In a group or raid, the Druid can fill all roles as long as there is the willingness to change your specialization to fill that missing role in PVE. They are in high demand in raid environments for their amazing healing abilities, much needed tanking and off tanking abilities and the ever popular and class unique ability to resurrect other players in combat. With recent patches and updates to the class, Druid caster DPS is also formidable.
The ability to free itself from most forms of crowd control, along with the abilities to instantly increase run speed and the ability to stealth as well as the ability to incapacitate an opponent can make a Druid a very hard target to eliminate. As follows, those abilities are employed in arena battles by Druids themselves, coupling the escape artist nature of the class with their very mana efficient heal abilities is a combo that requires quick reaction time and highly coordinated team work to overcome.
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