Dust Blast: Deals instant magic damage to the target
Tellurian Recruit: Summons an inhabitant of the Plane of Earth to do the Conjurer's bidding
Heal Servant: Heals the Conjurer's pet
Burn: Deals instant heat damage and additional heat damage over time to an enemy
Magi's Shielding: An augmentation spell that benefits the caster by increasing avoidance, maximum health, and decreasing the chance of interruption
Abate: Immobilizes the Conjurer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration
Bind Sight: An augmentation that grants the mage the ability to see through the eyes of a target ally. This augmentation breaks if the mage enters combat
Cure Arcane: Cures magic, mental, and divine impairments on target ally
Sand Blast: Deals instant magic damage to the target
Elemental Cover: An augmentation that increases the power pool and elemental resistance for the Conjurer's group. The elemental resist protects more against cold than heat
Sleet: Deals instant cold damage and decreases the movement speed of the target enemy and surrounding encounter members
Dispel Magic: Dispels beneficial magic spells from the mage's target
See Invisibility: An augmentation that allows a mage's ally to see invisible enemies
Greater Burn: Deals instant heat damage and additional heat damage over time to an enemy
Agitation: And augmentation cast on the Conjurer's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence at the cost of decreased defense and parry
Earthly Brand: A group augmentation that increases resistance to all types for the Conjurer's group and their pets. Pets in the Conjurer's group receive an additional bonus to their defense
Rock Blast: Deals instant magic damage to the target
Tellurian Follower: Summons an inhabitant of the Plane of Earth to do the Conjurer's bidding
Aqueous Stone: Summons an item to an ally that will grant them water-breathing
Essence Shift: Converts health from a summoned minion into power for the Conjurer
Conjuror's Symbol: An augmentation for the Conjurer's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage
Soothe Servant: Heals the Conjurer's pet
Volatile Brace: An augmentation cast on the Conjurer's minion that places them into a defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed
Call Servant: Summons the Conjurer's pet to the immediate area
Invisibility: Grants invisibility to an ally and reduces their movement. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally
Petrify: Stuns the Conjurer's target and deals instant magic damage. The stun effect does not apply on epic targets
Seism: Violently shakes the earth around the Conjurer, dealing magic damage and knocking down all nearby enemies
Burning Agony: Deals instant heat damage and additional heat damage over time
Splinter Essence: Summons an item to an ally converts health into power
Immobilize: Immobilizes the Conjurer's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed it reduced for a short duration
Fireshield: An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally
Igneous Apprentice: Summons a native of the Plane of Fire to do the Conjurer's bidding.
Spiked Earth: Deals instant magic damage to the target.
Pullulation: An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat.
Shards of Ice: Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Cat's Eye: A group augmentation that grants sonicvision and allows the conjuror's allies to see invisible enemies.
Fire Seed: An augmentation placed by the conjurer on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter
Aqueous Stalkers: Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjurer. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane
Tellurian Soldier: Summons an inhabitant of the Plane of Earth to do the Conjurer's bidding.
Minion's Stance: Provocation: An augmentation cast on the conjurer's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance
Shattered Ground: Deals crushing damage over time and prevents any hostile actions from the target and target encounter members for the duration of the spell. The prevention of any hostile actions effect does not affect Epic opponents.
Alluvial Brand: A group augmentation that increases resistance to all types for the conjurer's group and their pets. Pets in the conjurer's group receive an additional bonus to their defense.
Instant Vim: Converts health from a summoned minion into power for the conjurer.
Conjuror's Mark: An augmentation for the conjurer's summoned minion that grants it a chance to decrease an enemy's cold and heat resist every time it attacks or receives damage.
Minion's Stance: Volatile Refuge: An augmentation cast on the conjurer's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance
Repair Servant: Heals the conjurer's pet.
Spiked Rain: Deals instant magic damage to the target.
Frozen by Time: Stuns the conjurer's target and deals instant magic damage. The stun effect does not apply on epic targets. Upgrades to this spell decrease the chance to resist the duration of this effect.
Tremor: Violently shakes the earth around the conjurer, dealing crushing damage and knocking down all nearby enemies. The crushing damage penetrates through some of the crush resistance of the enemies
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